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Fish Fillets NG

Recommended 12+
Cartoon peril and humorous dialogue. About age guidance

Fish Fillets NG

Help two fish escape each room by moving furniture and steel objects, with the complete original campaign, unlimited Undo, English subtitles and native saves.

Press Enter or tap a blue map node to begin. Arrows move the active fish; Space switches between the small and large fish. Only the large fish can move steel, and falling objects can crush either fish. Minus undoes, Plus redoes, Backspace restarts the room, F2 saves and F3 loads. F1 opens help, F5 shows moves and F6 toggles English subtitles. Escape returns to the map; F10 opens options. The original intro plays from the map’s Intro button; Space or a tap skips it. Native Tab on the on-screen controls selects the next map node; physical Tab returns to the page. Landscape or fullscreen gives more room.

About 5.1 MiB starting files · rooms load as needed

Ready when you are.

Saves

F2 writes the current room in the original save format; restart the game, select the same room and press F3 to restore. Completed solutions and map progress save automatically. Pause freezes time and audio; Stop keeps written files. Clearing site data removes local progress.

Fish Fillets NG — help & credits

Press Enter or tap a blue map node to begin. Arrows move the active fish; Space switches between the small and large fish. Only the large fish can move steel, and falling objects can crush either fish. Minus undoes, Plus redoes, Backspace restarts the room, F2 saves and F3 loads. F1 opens help, F5 shows moves and F6 toggles English subtitles. Escape returns to the map; F10 opens options. The original intro plays from the map’s Intro button; Space or a tap skips it. Native Tab on the on-screen controls selects the next map node; physical Tab returns to the page. Landscape or fullscreen gives more room.

F2 writes the current room in the original save format; restart the game, select the same room and press F3 to restore. Completed solutions and map progress save automatically. Pause freezes time and audio; Stop keeps written files. Clearing site data removes local progress.

GPLv2 or later original code and complete data · combined browser build GPLv3 or later · Lua and PL_MPEG MIT

Game license & credits

Game source

The game is made by its original authors. Leaf Arcade provides this browser player. Tab leaves the local game canvas; stopping unloads its audio and runtime.