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Jump ’n Bump

Jump ’n Bump

The original DOS rabbit battle, ported to the browser: jump on your opponents’ heads in a shared-keyboard arena.

In the title forest, each player jumps over the log and walks right to join. Player 1: arrows (Up jumps); player 2: A / D / W; player 3: J / L / I; player 4: numpad 4 / 6 / 8. In the arena, 1–4 toggle a joined player between human and computer. On-screen keys support the first two players. Original no-blood option enabled. Escape returns to the title. Desktop keyboard recommended for 2–4 humans; no online play.

1.0 MiB initial download · loads after Play

Ready when you are.

Arena scores last for this session. There is no saved campaign or mid-match save.

In the title forest, each player jumps over the log and walks right to join. Player 1: arrows (Up jumps); player 2: A / D / W; player 3: J / L / I; player 4: numpad 4 / 6 / 8. In the arena, 1–4 toggle a joined player between human and computer. On-screen keys support the first two players. Original no-blood option enabled. Escape returns to the title. Desktop keyboard recommended for 2–4 humans; no online play.

Jump ’n Bump — help & credits

In the title forest, each player jumps over the log and walks right to join. Player 1: arrows (Up jumps); player 2: A / D / W; player 3: J / L / I; player 4: numpad 4 / 6 / 8. In the arena, 1–4 toggle a joined player between human and computer. On-screen keys support the first two players. Original no-blood option enabled. Escape returns to the title. Desktop keyboard recommended for 2–4 humans; no online play.

Arena scores last for this session. There is no saved campaign or mid-match save.

GPLv2 or later · original Brainchild Design assets included

Game license & credits

Game source

The game is made by its original authors. Leaf Arcade provides this browser player. Tab leaves the local game canvas; stopping unloads its audio and runtime.