Paint with sand, water, fire, plants and other interacting elements in Max Bittker’s original simulation. Build a landscape, mix materials and watch what happens.
Choose an element, then paint on the board. Try water beside sand, seeds above soil, or fire near wood. This is a creative sandbox with no win condition.
Original Rust/WASM simulation and WebGL renderer · under 1 MiB initial game files
Ready when you are.
Saves
Material layouts save locally after painting, every 20 seconds, and on Stop or tab hiding. Stop then Play restores the scene. Fluid velocity and simulation timing restart on load. Scenes stay on this device; there is no online gallery or account requirement. Clearing browser data removes saved scenes.