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SuperTuxKart

All ages
No mature themes in the built-in game. About age guidance

SuperTuxKart

Race Tux and other open-source mascots through imaginative tracks. This offline browser edition starts with a novice race, with the original solo modes and tracks available from the game menu. No ads or purchases.

Play starts a novice race on Lighthouse. Wait for Go, then hold Up to accelerate, Left/Right to steer and Down to brake. Press Space to use a collected item, N for nitro and V while turning to drift. Escape opens the original menu, where you can choose other races.

About 140 MiB · full low-texture game · modern desktop browser recommended

Ready when you are.

Saves

Settings, local player profiles and completed progress stay in this browser when storage is available. Stop commits written files and unloads the engine. An unfinished race is session-only; Play begins the starter race again. Choose another solo mode through the original game menu. Clearing browser data removes local records.

SuperTuxKart — help & credits

Arrow keys drive. Space uses an item, N activates collected nitro, V drifts and Backspace rescues your kart. Enter confirms a menu choice; Escape opens the game menu. On phones use the driving buttons and try landscape fullscreen. This experimental WebGL 2 edition needs shared memory and substantial RAM; performance varies by device. Online races and add-on downloads are disabled.

Settings, local player profiles and completed progress stay in this browser when storage is available. Stop commits written files and unloads the engine. An unfinished race is session-only; Play begins the starter race again. Choose another solo mode through the original game menu. Clearing browser data removes local records.

SuperTuxKart authors · GPL-3.0-or-later · browser port by ading2210 · mixed freely licensed original assets with per-file attribution · native dependency notices

Game license & credits

Game source

The game is made by its original authors. Leaf Arcade provides this browser player. Tab leaves the local game canvas; stopping unloads its audio and runtime.