Warzone 2100 4.7.0 — Pumpkin Studios / Eidos and the Warzone 2100 Project. Engine and original source/data: GNU GPL version 2 or later, with the linking exception in COPYING.README. See COPYING, COPYING.README, AUTHORS and COPYING.NONGPL for complete terms, exceptions and credits. Some artwork is CC BY-SA 3.0 or CC0; original credits and notices are retained. Music credits and terms: data-music-COPYING.README and data-music-COPYING.NONGPL. Bundled third-party notices: THIRD-PARTY-NOTICES.txt and the full release source archive. Official WASM and data unchanged. No original commercial files are required. Leaf Arcade integration, 2026-10-05, GPLv2+: lazy verified local downloads, compressed/chunked data and WASM; preload bundled soundtrack; fit canvas, touch mouse gestures, pause/audio teardown, local saves and keyboard escape. Generated-JS changes: verified preload bypass; expose FS and keepalive-safe pause/resume; route optional remote update/compatibility checks to an empty local file; report IDBFS restore failure. Exact changes in source/import-warzone2100.py. Upstream launcher, analytics, CDN dependencies and service worker are not used. This browser edition is intended for local singleplayer; no video package or online service is supplied. The source download contains build instructions, editable data and upstream third-party sources. No upstream endorsement implied. https://wz2100.net/ ; https://github.com/Warzone2100/warzone2100